A growing online network known as The Com is drawing in very young members, some as young as 11, who transition from gaming communities to engaging in cybercrime. This shadowy group has been linked to attacks on major retailers, disruptions of hospital operations, and even extortion schemes targeting teenagers. Authorities and cyber investigators are intensifying efforts to understand and dismantle The Com, which operates in a chaotic and unpredictable manner. The rise of this network highlights the blurred lines between online gaming and serious criminal activity, raising concerns about the vulnerability of young internet users.
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